![]() ![]() Players are steely-eyed gunfighters, card-slinging hucksters, shamans, mad scientists, and more who battle against evil. Also gain PP or bonus to Spellcasting from such castings. Welcome to the Weird West, an alternate history with monsters and magic. Deal With the Devil: May not Short nor spend Bennies for Power Points, but can cast powers they don't have and are above their Rank.Huckster: Power Points: 10 Powers: Ammo Whammy (Deadlands - The Weird West p75), Boost/Lower Trait (Savage Worlds: Adventure Edition p156), Confusion (Savage Worlds: Adventure Edition p157), Deflection (Savage Worlds: Adventure Edition p157-158), Numb (Deadlands - The Weird West p76), Protection (Savage Worlds: Adventure Edition p165-166).Powers: Ammo Whammy (Deadlands - The Weird West p75), Boost/Lower Trait (Savage Worlds: Adventure Edition p156), Confusion (Savage Worlds: Adventure Edition p157), Deflection (Savage Worlds: Adventure Edition p157-158), Numb (Deadlands - The Weird West p76), Protection (Savage Worlds: Adventure Edition p165-166).38-.44 caliber), Shirt/blouse, work, Stetson, Trousers/skirt Bring famous gunslingers like Wyatt Earp or exciting relics like Wild Bill's Six-Shooters to the table. New Edges and Archetypes for the Metal Mage, US Marshal, Vodooist, and Witch. Deadlands: the Weird West Companion The Deadlands: the Weird West Companion offers more options for your game of Western horrorAdd new Arcane Backgrounds like the heroic Witches, Metal Mages, or Voodooists. 40-.50 caliber), 50x Rifle Ammunition (Small. Over 40 Famous Rascals plus Creatures like the Manitou and Horse Easter. Gear: Adventures of Doc Holliday dime novel, Boots, Canteen, Fedora, Gun belt, Holster, Horse (Contains: Saddle, Bedroll, Saddlebags, bullet making kit), Pistol Ammunition (Large. Weapons: Unarmed (Range Melee, Damage Str), Knife (Range Melee, Damage Str+d4), Rune-etched Colt Frontier (.44-40) (Range 12/24/48, Damage 2d6+1, ROF 1, AP 1), Rune-etched Winchester ‘73 (.44–40) (Range 24/48/96, Damage 2d8-1, ROF 1, AP 2) Skills: Athletics d6, Common Knowledge d6, Fighting d4, Gambling d6, Language (Native) d8, Notice d6, Persuasion d4, Riding d6, Shooting d8, Spellcasting d8, Stealth d4Įdges: Arcane Background (Huckster), Calculating, Hexslinging, New Powers (Numb, Protection) ![]() You were always a good shot, but Holliday’s tricks will make you a legend.Īttributes: Agility d8, Smarts d8, Spirit d6, Strength d6, Vigor d6 The Deadlands: the Weird West GM Screen Inserts contain full-color landscape format pages for the Customizable GM Screen and features art from the setting This has all the tables and handy reference items a GM needs to play This product requires the Savage Worlds Adventure Edition game system and Deadlands: the Weird West books to play. Seasoned Male Human, Hexslinger Background ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |